11DIT

Game Development

Course Description

This course is designed to introduce students to a wide range of elements that form part of the exciting and ever-changing world of I.T. 

You will be challenged to learn basic animation, 2D/3D modelling, game development, and programming skills. Using coding and a range of applications, you will create a beta test to be done on a VR headset.

Contributions and Equipment/Stationery

Stationery costs only

Credit Information

You will be assessed in this course through all or a selection of the standards listed below.

This course is eligible for subject endorsement.

This course is approved for University Entrance.

Total Credits Available: 15 credits.
Externally Assessed Credits: 5 credits.
Internally Assessed Credits: 10 credits.

Assessment
Description
Level
Internal or
External
Credits
L1 Literacy Credits
UE Literacy Credits
Numeracy Credits
A.S. 92004 v2
NZQA Info
Digital Technologies 1.1 - Create a computer program
6
6
6
6
6
6
Level: 1
Internal or External: Internal
Credits: 5
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 92005 v3
NZQA Info
Digital Technologies 1.2 - Develop a digital technologies outcome
6
6
6
6
6
6
Level: 1
Internal or External: Internal
Credits: 5
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 92007 v3
NZQA Info
Digital Technologies 1.4 - Design a digital technologies outcome
6
6
6
6
6
6
Level: 1
Internal or External: External
Credits: 5
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
Credit Summary
Total Credits: 15
Total Level 1 Literacy Credits: 0
Total University Entrance Literacy Credits: 0
Total Numeracy Credits: 0